Pointer — your striker chases the cursor or finger.
Keyboard — WASD / arrow keys apply thrust. Space brakes.
Stay inside an orb to charge it. Full charge = committed strike. Slip off early to cancel.
True/False — fly into a gate. Ordering — strike the orbs in the right sequence.
Three life cores. A miss or timeout cracks one. Chain correct answers to grow the combo up to x4.
Spend CHARGE on lifelines: 1 Purge · 2 Freeze · 3 Slow.
Esc pauses. The game auto-pauses when the tab loses focus. Noise orbs (glitched red) are corrupted — striking one burns charge and clock, never a life.